Google Noodling
CLIENT
DATE
TECH STACK
ROLE
Background
In China, coding never stops. In a year where Covid limited physical festivals to virtual events, Google seeks to empower developers' bodies and minds using their innovations and products. To demonstrate this, we created Noodling- an interactive gaming experience that literally got developers out of their chairs and moving during the 6-day summit. Resulting in tripled engagement compared to 2019, 7.36million unique views in 5 days, 6.5km of virtual noodles made. Plus, 98% of devs agreed that Google is helpful to devs in China.
Introduction
This game deploys Tensorflow that detects gesture and motion. The user is prompted to move their hands to make virtual noodles like how a noodle master would with real noodles. The game challenged them to make the noodle as long as they possibly could in 2 minutes. To up the game, special toppings were available in the gameplay if the user attended more talks.
Tech highlights
I worked independently for this game module, from phsycis engine, game system, frontend ML model and integration of all these in Angualr framework.
Frontend: Angular Tensorflow.js (PoseNet) Phaser3 canvas & web cam stream
Media
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